Crosscompile for macOS on Ubuntu OSXCross CMake

In this note, I will describe the assembly of cross-platform C ++ applications for macOS on an Ubuntu build machine using CMake and osxcross.
First, install the osxcross toolchain:
https://github.com/tpoechtrager/osxcross
Installation takes place in 3 stages, loading dependencies:

 
cd tools
./get_dependencies.sh
 

Download XCode.xip from the official Apple website, then download the SDK from Xcode:

 
./gen_sdk_package_pbzx.sh /media/demensdeum/2CE62A79E62A4404/LinuxSupportStorage/xcode111.xip
 

I hope you read the Xcode license agreement in the last step? Next, building the toolchain with the desired prefix:

 
INSTALLPREFIX=/home/demensdeum/Apps/osxcross ./build.sh 
 

Now you can use osxcross from the prefix directory of the last step. Add a new build macro for CMake, write everything you need:

 
if (OSXCROSS)
SET(CMAKE_SYSTEM_NAME Darwin)
SET(CMAKE_C_COMPILER o64-clang)
SET(CMAKE_CXX_COMPILER o64-clang++)
SET(CMAKE_C_COMPILER_AR x86_64-apple-darwin19-ar)
SET(CMAKE_CXX_COMPILER_AR x86_64-apple-darwin19-ar)
SET(CMAKE_LINKER x86_64-apple-darwin19-ld)
SET(ENV{OSXCROSS_MP_INC} 1)
endif()
 

I did not succeed in dynamic linking, so we export the libraries statically:

 
if (OSXCROSS)
add_library(FlameSteelCore STATIC ${SOURCE_FILES})
else()
 

Further, you may encounter the fact that you do not have the necessary libraries for osxcross, I encountered this when using SDL2. osxcross supports ready-made library packages – macports. For example, installing SDL2-mixer:

 
osxcross-macports -v install libsdl2_mixer
 

After that, you can start assembling libraries / applications as usual in the cmake-make link, do not forget to register a static link of libraries if necessary.

Manual assembly of libraries

At the moment, I have encountered the problem of incorrect archiving of libraries during static linking, I get an error when building the final application:

 
file was built for archive which is not the architecture being linked (x86_64)
 

Very similar to this ticket , I managed to implement workaround in as a result, the build completes correctly. Unzip the static library and build it again using the osxcross archiver:

 
ar x ../libFlameSteelCore.a
rm ../libFlameSteelCore.a
x86_64-apple-darwin19-ar rcs ../libFlameSteelCore.a *.o
 

Also, I personally consider one of the problems the lack of the ability to run macOS applications immediately on ubuntu (at least with a part of the functionality), of course there is a project darling , but support is poor for the time being.

References

https://github.com/tpoechtrager/osxcross