Death-Mask game enters public beta (wild beta)
The game’s main menu screen has been redesigned, a view of the blue zone of the techno-labyrinth has been added, with pleasant music in the background.
Next, I plan to rework the gameplay controller, add smooth movement like in old shooters, high-quality 3D models of boxes, weapons, enemies, the ability to move to other levels of the techno-labyrinth not only through portals (elevators, doors, falling through holes in the floor, holes in the walls), I will add a little variety to the environment of the generated labyrinth. I will also work on the game balance.
Skeletal animation will be added during the polishing phase before release.