{"id":1692,"date":"2019-04-03T06:13:45","date_gmt":"2019-04-03T06:13:45","guid":{"rendered":"http:\/\/demensdeum.com\/blog\/?p=1692"},"modified":"2024-12-16T22:32:39","modified_gmt":"2024-12-16T19:32:39","slug":"death-mask-dev-diary-1","status":"publish","type":"post","link":"https:\/\/demensdeum.com\/blog\/de\/2019\/04\/03\/death-mask-dev-diary-1\/","title":{"rendered":"Death Mask-Entwicklerbericht 1"},"content":{"rendered":"<p>Neuer nicht permanenter Abschnitt \u201eEntwicklertageb\u00fccher\u201c; oder Dev Diary im fremden Stil.<br \/>Die Entwicklung des Spiels <a href=\"https:\/\/demensdeum.com\/games\/deathMask\/wild\/\" target=\"_blank\" rel=\"noopener\">Death-Mask<\/a> ist in vollem Gange, so das Engine-Logo wurde f\u00fcr Flame Steel Engine-Spiele 2019 hinzugef\u00fcgt, Bildschirm zur Auswahl der anf\u00e4nglichen Karte nach Insel (gr\u00fcn, rot, schwarz, wei\u00df), Ausgabe von Texturen f\u00fcr W\u00e4nde, Decke, Boden des Labyrinths, vergr\u00f6\u00dferte Gr\u00f6\u00dfe des Spielbereichs.<\/ p><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1698\" src=\"https:\/\/demensdeum.com\/blog\/wp-content\/uploads\/2019\/04\/gameMap.jpg\" alt=\"\" width=\"547\" height=\"358\" srcset=\"https:\/\/demensdeum.com\/blog\/wp-content\/uploads\/2019\/04\/gameMap.jpg 547w, https:\/\/demensdeum.com\/blog\/wp-content\/uploads\/2019\/04\/gameMap-300x196.jpg 300w\" sizes=\"auto, (max-width: 547px) 100vw, 547px\" \/><br \/>\n<em>Karte der Stadt der Roten Zone<\/em><\/p>\n<p>Als n\u00e4chstes planen wir, 3D-Modelle f\u00fcr die Umgebung anstelle von Sprites im Doom-Stil hinzuzuf\u00fcgen, und wir planen, Modelle f\u00fcr Waffen, Kisten, Feinde und Freunde hinzuzuf\u00fcgen. Im Gameplay ist geplant, W\u00e4hrung, Gesch\u00e4fte, die M\u00f6glichkeit, Teile der Spielkarte zu kaufen, die interessante Orte mit Beute anzeigen, und den m\u00f6glichen Standort der \u201eTodesmaske\u201c hinzuzuf\u00fcgen. Ich m\u00f6chte auch die M\u00f6glichkeit hinzuf\u00fcgen, Begleiter f\u00fcr die Wanderung durch das Cyberlabyrinth anzuheuern.<br \/>Verfolgen Sie die Nachrichten.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Neuer nicht permanenter Abschnitt \u201eEntwicklertageb\u00fccher\u201c; oder Dev Diary im fremden Stil.Die Entwicklung des Spiels Death-Mask ist in vollem Gange, so das Engine-Logo wurde f\u00fcr Flame Steel Engine-Spiele 2019 hinzugef\u00fcgt, Bildschirm zur Auswahl der anf\u00e4nglichen Karte nach Insel (gr\u00fcn, rot, schwarz, wei\u00df), Ausgabe von Texturen f\u00fcr W\u00e4nde, Decke, Boden des Labyrinths, vergr\u00f6\u00dferte Gr\u00f6\u00dfe des Spielbereichs. Karte<a class=\"more-link\" href=\"https:\/\/demensdeum.com\/blog\/de\/2019\/04\/03\/death-mask-dev-diary-1\/\">Continue reading <span class=\"screen-reader-text\">&#8220;Death Mask-Entwicklerbericht 1&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[94],"tags":[],"class_list":["post-1692","post","type-post","status-publish","format-standard","hentry","category-dev-diary","entry"],"translation":{"provider":"WPGlobus","version":"3.0.2","language":"de","enabled_languages":["en","ru","zh","de","fr","ja","pt","hi"],"languages":{"en":{"title":true,"content":true,"excerpt":false},"ru":{"title":true,"content":true,"excerpt":false},"zh":{"title":true,"content":true,"excerpt":false},"de":{"title":true,"content":true,"excerpt":false},"fr":{"title":true,"content":true,"excerpt":false},"ja":{"title":true,"content":true,"excerpt":false},"pt":{"title":true,"content":true,"excerpt":false},"hi":{"title":false,"content":false,"excerpt":false}}},"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/demensdeum.com\/blog\/de\/wp-json\/wp\/v2\/posts\/1692","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/demensdeum.com\/blog\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/demensdeum.com\/blog\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/demensdeum.com\/blog\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/demensdeum.com\/blog\/de\/wp-json\/wp\/v2\/comments?post=1692"}],"version-history":[{"count":11,"href":"https:\/\/demensdeum.com\/blog\/de\/wp-json\/wp\/v2\/posts\/1692\/revisions"}],"predecessor-version":[{"id":3963,"href":"https:\/\/demensdeum.com\/blog\/de\/wp-json\/wp\/v2\/posts\/1692\/revisions\/3963"}],"wp:attachment":[{"href":"https:\/\/demensdeum.com\/blog\/de\/wp-json\/wp\/v2\/media?parent=1692"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/demensdeum.com\/blog\/de\/wp-json\/wp\/v2\/categories?post=1692"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/demensdeum.com\/blog\/de\/wp-json\/wp\/v2\/tags?post=1692"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}