Game Death-Mask goes into the status of a public beta (wild beta)
Reworked the main menu screen of the game, added a view of the blue zone of the techno-labyrinth, with pleasant music in the background.
Next, I plan to rework the gameplay controller, add smooth movement like in old shooters, high-quality 3D models of boxes, weapons, enemies, the ability to move to other levels of the techno-maze not only through portals (elevators, doors, fall through holes in the floor, holes in the walls), add a little variety to the environment of the generated maze. I will also work on the game balance.
Skeletal animation will be added at the polishing stage before release.