New non-permanent section “developer diaries” or Dev Diary in foreign style.
The development of the game Death-Mask is in full swing, in 2019 the logo of the Flame Steel Engine game engine was added, the screen for selecting the initial map by islands (green, red, black, white), the output of textures for the walls, ceiling, floor of the labyrinth, the size of the game zone was increased.

Red Zone City Map
Next, it is planned to add 3D models for the environment, instead of Doom-style sprites, there are plans to add models for weapons, boxes, enemies, friends. In the gameplay, it is planned to add currency, shops, the ability to buy parts of the game map with an indication of interesting places with loot, and the possible location of the “Mask of Death”. I also want to add the ability to hire companions for wanderings through the cyber labyrinth.
Stay tuned for more news.