Flame Steel Battle Axe

From today I start developing an editor for the game framework – Flame Steel Battle Axe.

The editor allows you to edit scenes for the Flame Steel Game Toolkit game framework.
I chose the relatively young Java-based Kotlin language to try it out in combat conditions.

You can follow the progress in the repository:
https://github.com/demensdeum/FlameSteelBattleAxe

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